The lands so far
Campaign Map Only places visited by the party are labelled.
Explore map Explore to drag, pinch or pan with arrow keys. Zoom buttons and Ctrl/⌘ + scroll work anytime. Swipe to scroll the page. Explore map opens a larger view to drag and zoom.
Find a visited place Choose a place… Dwarven Excavation Gnomengarde Mountain’s Toe Gold Mine Phandalin Umbrage Hill Wayside Camp View place Sword Coast THE PARTY’S CHART · 1 HEX = 5 MILES N 0 10 20 miles S1 S2 S4 S4 S4 S5 S7 S7 S9 5 5 6 6 6 7 2 3 3 9 1 4 7 7 8 8 8 8 8 9 9 9 4 7 7 7 1 2 Dwarven Excavation Gnomengarde Mountain’s Toe Gold Mine Phandalin Umbrage Hill Wayside Camp + − ⌂
Tap a place to reveal what happened there
Drag to move. Pinch or use + and − to zoom. Done returns to the page.
Local maps Dwarven Excavation Gnomengarde Phandalin Umbrage Hill Work in progress the local maps are hand-drawn and still being redrawn — layout and landmarks, not exact distances.
Legend
Visited by the party Ember means danger Event — the number is the session Battle The party's route — chevrons point the way travelled; brighter legs are more recent, and paired arcs mean there and back Where the party now standsSelect a place to read about it — what happened there, and which recaps tell the story. Its session events light up on the map the moment you choose it; zoom in to see every place's at once. Prefer to read straight through? The journey below the map walks it session by session.
× Ruin · Current notes
Dwarven Excavation First visited in Session 5
A ruined settlement behind a broken black-stone gate, where dwarf prospectors
Norbus Ithermel and Dazlyn Grayshard were digging into a buried temple of
Abbathor — and where the god’s transformed priests, now ochre jellies, blocked
the dig. Site of the 60/40 treasure split, the hidden gemstone coffer, and the
necklace that reads “This is what happens to those who displease me.”
By the end of Session 6 all three jellies were dead, the prospectors had
walked out on the broken deal and stripped their camp, and seven orcs had
come up the canyon to claim the ruin as a fort — and died in the entrance
hall.
In Session 7 the party burrowed through a rubble wall into a sealed
round chamber : two pedestals, two statues, one already in pieces, and a
booby-trapped emerald. It matches the ledger’s sacrifice chamber, though
nothing in the room confirmed it. Working the gearing beneath
both pedestals opened a hidden alcove holding the temple’s final offering
chest — 150 gold, 70 tarnished silver, and a written instruction to take it and
forget the god. The party left at dawn with all of it.
Two cave-ins in the eastern passage are still unexcavated, and the temple’s
actual hoard has never been found.
Local map → Codex entry →
On the record Slashing splits them (Dax proves it the hard way). Thom’s Wild Magic Surge ages him years; Bean lands a natural 20. One more jelly waits in the rubble.
A hidden coffer of gemstones the dwarves don’t know about, and a gold necklace overwritten in ancient Dwarvish: “This is what happens to those who displease me.”
Session 6 The last jelly, and the doors behind it The final jelly splits once more and dies. Behind a third secret door: a cave-in, a crypt, a vestry, and a sleeping chamber with a longsword that never rotted.
The party lies to Norbus and Dazlyn about the haul. Bean pays out five gold of her own. The dwarves strip their camp and leave without a word.
A raiding band scouting the ruin as a fort. Dax funnels them through the entrance hall; three of the party go down. Their leader knew him by his work at Gnomengarde.
Rut burrows through the rubble as a giant badger into a sealed round chamber. Lifting the emerald detonates the statue holding it; working the gearing under both pedestals opens the alcove, its offering chest, and a note permitting survivors to take what remains.
× Settlement · Current notes
Gnomengarde First visited in Session 2
A colony of reclusive gnome inventors tucked into a waterfall gorge at the
southern end of the Sword Mountains, ruled by King Korboz and Queen Gnerkli. The party came to deliver a dragon
warning and a trade contract; they left having survived a crossbow ballista,
disarmed a paranoid king’s fears, and beaten two very real mimics in the
storage room.
Local map → Faction: Gnomengarde →
On the record An unhinged gnome shoots Thom with a crossbow ballista. Slept, tied up, robbed of 10 gold by Bean — then freed by Rut.
King Korboz’s paranoia proves not entirely unfounded.
The Guildmaster’s contract reaches King Korboz; Dax receives a sealed envelope as proof of the completed trade.
× Landmark · Current notes
Mountain’s Toe Gold Mine First visited in Session 9
The party reached the mine about half a day after leaving Phandalin with
Don-Jon Raskin (Session 9). A tunnel lay among bushes at the foot of a
snow-capped mountain, with Mountain’s Toe carved into a wooden board above it.
Don-Jon said he had paid for the place in Neverwinter but had never visited
and had no map. He demanded safety inside before providing Harbin’s completion
note. Dax negotiated extra compensation: Don-Jon offered loose gold found
inside; Thom replied that they would take anything not bolted down. The wider
claim was not explicitly accepted.
Don-Jon led the party into the entrance as the session ended. No interior
features have been established, so the local map remains withheld. No escort
reward or completion note has been received.
On the record × Town · Current notes
Phandalin First visited in Session 1
The party’s home base — a frontier town of farmers and prospectors where
every job so far has started. Harbin Wester posts contracts from behind a
well-bolted door, the Miner’s Exchange hides a Zhentarim guildmaster, and the
inn is where a strange figure first watched the party in Session 1.
As of Session 7 the town is fuller and edgier than the party has ever seen it:
the inn crowded with locals talking low about something nobody named, the
midwife evacuated in from Umbrage Hill, a dead dwarf carried through the door
to his brother, and — before the night is out — word that a dragon has levelled
the hill she came from.
The dragon news brought anger at Harbin in Session 8. By the next morning the
party had reunited, rested and told him about the Zhentarim below the town.
Thom and Bean described the long trapped mining passage, occupied hall and
Thornton’s office, and their escape through another hatch. The whole party
heard their account; no exact tunnel plan or escape-hatch position is recorded.
Three hooded figures searched the inn that night. The innkeeper honored the
alibi Thom bought for 3 gp , and nobody disturbed the party’s sleep.
The Lionshield Coster was locked at night but open for the morning’s bow,
shield and whip purchases. Barthen’s Provisions supplied Thom’s scroll
materials and component pouch, then bought the party’s gems. Several houses
still stand burned open to the weather.
Harbin paid 300 gp for the intelligence and entrance information, and
issued three jobs at 150 gp each . The party left with Don-Jon Raskin for
Mountain’s Toe Gold Mine first, planning to return for the logging supplies
before continuing to the Loggers’ Camp and Butterskull Ranch (Session 9).
Local map → Codex entry →
On the record The party works the quest board, meets the Quest Master, and takes the job: warn the gnomes about a dragon. A strange figure watches from the inn.
Guildmaster Thornton reveals a Zhentarim pin and forces a paid intel-sharing pact at crossbow-point. Bean lifts Harbin’s private notes on her.
Harbin pays 105 gold and says nothing about the body in his bush. Norbus gets his brother, 25 gold, 70 tarnished silver, and — privately, from Dax — another 15 and an offer of work.
A man runs into the crowded inn with a report he has just been handed. The hill was attacked. It was a dragon. There is nothing left of it.
The inn comes apart over the news from Umbrage Hill. Under the noise, one question keeps surfacing: did Harbin know?
Harbin admits every job so far was a hunt for a weapon to kill the dragon, and that it has turned up nothing. He offers 100 gold for information about what Holia Thornton is planning; nothing is paid that night.
Caught outside the Miner's Exchange and walked in, Dax sells Thornton the orc band's heading for 50 gold and is warned off — she knows where Harbin sends them, and she would start with the wizard.
Invisible in her office, Thom and Bean hear the guildmaster tell her people she means to be town master, and that anyone caught sniffing around again dies.
A hatch in the floor behind the desk seals flush and vanishes. Bean picks it open anyway, and the two of them climb down a ladder into cold stone.
Thom and Bean return and share their underground escape. The innkeeper honors Thom's paid alibi when three hooded figures search the inn.
Sage learns Rut's name and has his permission to tell their friends. She has not told them yet.
Harbin pays 300 gp for intelligence and entrance information. Barthen buys the gems for 500 gp; the combined proceeds are shared at 114 gp each.
× Landmark · Current notes
Umbrage Hill First visited in Session 4
What is left of a stone windmill on a hill southeast of Phandalin — home and
workshop of the midwife-apothecary Adabra Gwynn , who brewed the town’s
healing potions and refused for two sessions to leave it, dragon or no dragon.
The party fought off two manticores here in Session 4 and left with a free
healing potion and a promise to check in on the way back.
They kept the promise in Session 7, and the orcs finally persuaded her where
the dragon never had: she packed her brewing equipment and walked to Phandalin
with them. That evening a messenger reported that the white dragon had
destroyed Umbrage Hill and nothing was left. The party did not witness the
attack or return to inspect the site. No replacement workshop is established.
Local map → Codex entry →
On the record Two manticores. Dax burns an Action Surge, Barnaby shields him, Bean and Sage land the kills. The windmill mostly survives.
A panther walks out of the underbrush on the road north, straight for Sage. He had been asking every animal on the road where to find her. Hamish lowers the bow.
One of the dwarves face down with an orc javelin in his back and a sending stone in his fist. His brother answers on the other stone: bring him back to Phandalin, and pay me what you owe.
The dragon never moved her. The orcs do. She packs her brewing equipment and walks to Phandalin with the party; that evening a messenger reports the hill destroyed by the dragon.
× Camp · Current notes
Wayside Camp First visited in Session 1
The party’s overnight stop on the road between Phandalin and Gnomengarde.
Barnaby’s Dragon’s Breath and Sage’s reluctant finishing arrow brought down a
wild boar here in Session 1. Nearby, in Session 2, the party found Dax —
wounded, surrounded by five dead orcs, and open to persuasion.
On the record Barnaby’s Dragon’s Breath and Sage’s reluctant finishing arrow. Dinner, preserved.
Found wounded amid five dead orcs, on a parallel contract to Gnomengarde. Joined cautiously.
The journey so far
Phandalin → Wayside Camp
Encounter The Gnomengarde contract Phandalin Battle The boar hunt Wayside Camp Wayside Camp → Gnomengarde
Encounter Dax joins the party Wayside Camp Battle Facktoré’s ballista Gnomengarde Battle Two mimics in the storeroom Gnomengarde Encounter The contract delivered Gnomengarde Gnomengarde → Wayside Camp → Phandalin → Umbrage Hill
Omen Crossbows at the Miner’s Exchange Phandalin Battle Manticores at the windmill Umbrage Hill Umbrage Hill → Dwarven Excavation
Battle The jellies of Abbathor Dwarven Excavation Discovery The coffer and the necklace Dwarven Excavation Dwarven Excavation
Discovery The last jelly, and the doors behind it Dwarven Excavation Encounter The deal breaks Dwarven Excavation Battle Seven orcs at the gate Dwarven Excavation Dwarven Excavation → Umbrage Hill → Phandalin
Discovery The hidden chamber Dwarven Excavation Discovery The cat distribution system Umbrage Hill Omen Dazlyn on the road Umbrage Hill Encounter Adabra leaves the windmill Umbrage Hill Encounter A debt paid at the bar Phandalin Omen Umbrage Hill is gone Phandalin Phandalin
Encounter The town finds out Phandalin Encounter A hundred gold on the guildmaster Phandalin Encounter A deal in the dark Phandalin Omen Soon Harbin will be out Phandalin Discovery The trap door Phandalin Phandalin → Mountain’s Toe Gold Mine
Encounter A story and an alibi Phandalin Encounter A name over breakfast Phandalin Encounter The townmaster pays Phandalin Encounter The price of an escort Mountain’s Toe Gold Mine