Gnomengarde
A reclusive kingdom of tinkerers ruled by King Korboz and Queen Gnerkli. Recently de-mimicked by the party.
Status: active, friendly.
A reclusive kingdom of tinkerers ruled by King Korboz and Queen Gnerkli. Recently de-mimicked by the party.
Status: active, friendly.
Roving orc war-bands pushed into the region and looking for ground to hold. They remember who kills their people.
Status: active, hostile.
The Black Network. Thornton wears their pin, works out of something under the Miner's Exchange, and intends to run Phandalin.
Status: active, complicated.
Generations of offerings to the god of greed, accounted page by page — thinning year by year, and ending nowhere.
Home base. Quest board, nervous townmaster, an inn with watchful strangers, and a Miner's Exchange with Zhentarim management.
The last thing anyone wrote in the Temple of Abbathor: an instruction to stop paying the god, and permission for whoever survived the room to take what was left.
Everything magical (or suspiciously magical) the party has picked up so far.
A ruined dwarven temple to the god of greed. The ochre jellies inside used to be its priests. Its last sealed chamber has been opened; the wealth it accounted for has still never been found.
Thornton's lead: a ruined temple south along the Trivial Trail where locals stash their gold. Unvisited.
Adabra Gwynn's stone windmill — potion source for all of Phandalin, manticore battleground, and, as of Session 7, gone.