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Phandalin

The frontier town at the center of the campaign, living in the shadow of the white dragon threat.

Known locations:

Regional concerns: rising orc activity (Adabra’s warning, the tracks and encampment near the excavation), and the white dragon, which stopped being a rumor when it destroyed Umbrage Hill — taking with it the windmill Phandalin’s entire supply of healing potions depended on.

Who runs the town is now in question. Harbin Wester is the townmaster and the banker both. Guildmaster Thornton intends to have the office, has told her own people so, and said the adventurers had brought her everything she needed. How their information would secure the office remains unclear.

In Session 9 Thom and Bean returned from below the Exchange and told the whole party about the traps, occupied hall, Thornton’s office and second escape hatch. Their readings of her wider plans remained interpretations. Three hooded figures searched the inn; the innkeeper kept the alibi Thom had paid 3 gp for. The party slept undisturbed.

Harbin learned the tunnels were still used and paid 300 gp for the intelligence and entrance information. After shopping and selling the gems, the party left with Don-Jon Raskin for Mountain’s Toe Gold Mine. The logging delivery and reported attack at Butterskull Ranch remain future work.