

Adabra, Orcs, and the Temple of Abbathor
Adabra refuses to leave, an orc camp is bypassed, and the party splits jellies (literally) in a ruined temple to the god of greed.
A white dragon has moved into the region, and the frontier town of Phandalin is hiring anyone reckless enough to take a job from its quest board. This is the running chronicle of the party trying to stay ahead of the storm — session recaps, the story so far, the roster, an NPC directory, and a codex of factions and lore. Kept by the party, for the party.



Adabra refuses to leave, an orc camp is bypassed, and the party splits jellies (literally) in a ruined temple to the god of greed.

Harbin pays out and posts two contracts, Thornton reveals a Zhentarim pin and crossbows, and two manticores meet the party at Umbrage Hill.

A paranoid king, a bound queen, a goopy rope bridge, and two very real mimics. The contract is delivered.
The Phandalin region, hex by hex — every route the party has walked, with pins for battles and discoveries along the way.
Allies, threats, and unresolved question marks — everyone the party has met, and where they stand.
Factions, lore, and the deeper history behind the jobs — from Gnomengarde to the Zhentarim.