Local map · Settlement

Gnomengarde

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Key

  1. The grotto pool — mushroom farm on the isles
  2. Rope bridge & waterfall — goop-covered; crossed anyway
  3. Throne room — hidden passage, peephole, paranoid king
  4. Royal chambers — where Queen Gnerkli was found tied up
  5. The ballista workshop — Facktoré field-tested it on Thom
  6. Storage room — two mimics, both dealt with
  7. The blade room — the party disabled the blade trap in Session 3

A colony of reclusive gnome inventors tucked into a waterfall gorge at the southern end of the Sword Mountains, ruled by King Korboz and Queen Gnerkli. The party came to deliver a dragon warning and a trade contract; they left having survived a crossbow ballista, disarmed a paranoid king’s fears, and beaten two very real mimics in the storage room.