Faction
Gnomengarde
A reclusive community of gnome tinkerers and mushroom-farmers, ruled by King Korboz and Queen Gnerkli. Known for crab-like contraptions, mushroom oil, bread, and wine — and, briefly, a mimic problem.
Dealings with the party
- The party’s first contract: warn Gnomengarde about the dragon, with a bonus for bringing back magic items (Sessions 1–3).
- The party cleared two mimics from the storage room, vindicating the King’s paranoia (Session 3).
- The Guildmaster’s trade contract was delivered to the King, who sealed his reply in an envelope entrusted to Dax (Session 3).
- Casualties of the visit: Thom’s shins (the baker), Thom’s torso (Facktoré’s ballista), and the party’s standing with the gnomes who found their friend Facktoré tied up.