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Catch up through Session 1

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2 published recaps through Session 1.

  1. Session 0 · Apr 27, 2026

    Session Zero

    Characters finalized, house rules set: no Neverwinter, no ammo or weight tracking, level cap 6.

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    The table and house rules

    The table gathered to get the campaign off the ground.

    Answered group-relevant questions regarding gameplay, scheduling, etc. Finalized most character information. House rules Owen implemented: not using the Neverwinter location; not tracking ammunition or weight (unless special ammunition or ridiculous weight). Setting: Forgotten Realms, Phandalin region — Dragon of Icespire Peak, D&D 5e (2014 rules), level cap 6.

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  2. Session 1 · Apr 27, 2026

    The Road to Phandalin

    The party forms on the road, takes the Gnomengarde quest, hears the first dragon rumors, and kills a boar at midnight.

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    The road, the contract, and the boar

    The players met on the road to Phandalin, where Thom made a "friend" named "Friend."

    In town, the party talked to a townsperson, checked the quest board, spoke with the Quest Master, and visited the inn. Choosing the Gnomengarde Quest — warn the gnomes about the dragon, with a bonus for bringing back any magical objects — earned them the Quest Master's first mention of dragon rumors. The innkeeper offered limited intel on the gnomes (tinkerers, reclusive), and the party noticed a strange person watching them at the inn. Nothing further at the time — but remember him.

    They traveled toward Gnomengarde and camped overnight a few miles out. Sage took first shift; Bean was out like a light; Thom and "Friend" enjoyed their mulled earth. On second shift, Hamish noticed a wild boar, attacked, and missed. The boar ran into camp, where Bean tried attacking, missed, and took damage for her trouble. Barnaby hit it with Dragon's Breath for substantial damage; Sage tried to soothe the boar for a close-up attack (failed), then reluctantly landed the killing blow with an arrow.

    The party preserved the boar for food and finished their long rest.

    Play resumes the next morning.

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