Dax
Human Fighter · Level 3
Played by Samuel
Follows the coin. The coin is currently in Phandalin.
MercenaryEx-SoldierRing FighterSpeaks DwarvishTrue Neutral
The party found Dax in Session 2, wounded amid five dead orcs on a parallel
contract to Gnomengarde. He joined cautiously — unsure at first whether the
group was the fastest way to finish his quest — and stayed because the jobs
keep paying.
With his original trade contract discharged (the Guildmaster’s contract
delivered to King Korboz, the King’s sealed envelope delivered back to
Guildmaster Thornton), Dax works wherever the coin is: Harbin’s contracts, and
Thornton’s standing offer of payment for dragon intelligence. He’s the party’s
contractual link to the Zhentarim guildmaster — though he sat out Bean’s
unauthorized visit to Harbin’s house, and doesn’t know what her notes say.
Background
Dax grew up poor in a mid-sized town — the kind of place where opportunity was
scarce and survival took precedence over ambition. With his family struggling
to get by, he discovered early that he had a natural talent for fighting and
put it to use in the local fighting rings. Not for glory; for coin. It worked.
For years he fought, and for years his family got by.
When they passed, there was nothing left tying him to that town, so he left.
With little else to his name and a knack for fighting, he enlisted in the
military. It wasn’t a calling — it was the next logical step. The military
took his raw ability and sharpened it: proper swordwork, discipline, how to
fight as part of a unit and how to survive alone. He did his time, did his job
well, and when his service was up he walked away without looking back.
Civilian life meant finding his own work, and sellsword suited him — no fixed
employer, no fixed home, just the next job. His military background meant
people hired him with confidence, and he built a quiet reputation for being
reliable and straightforward. Clients hire someone they trust, and they hire
them again.
He’d been working the roads around Phandalin when the Guildmaster took notice
and offered him a one-time contract: travel to Gnomengarde and establish trade
relations with the gnomes on behalf of the guild. Simple enough on paper. The
roving orc bands in the area made it anything but.
Fighting through those bands, something caught his attention. The orcs weren’t
just aggressive — they were unsettled, agitated in a way that went beyond
territory disputes. In the chaos of skirmishes he picked up enough to piece
together that something had them scared. Something they called a dragon. He
doesn’t know what to make of it. But orcs don’t scare easily, and that’s
enough to take seriously.
Appearance
Human, 25, 5’11” and 175 lb. Short brown hair, slightly longer on top and
intentionally shaped; blue eyes, fair skin, light scruff along the jaw. Small
scattered scars mark his knuckles and forearms from years of fighting in the
ring — nothing dramatic, just lived-in. He carries himself with quiet,
understated confidence.
Personality
He faces problems head-on: a simple, direct solution is the best path to
success. Always polite and respectful with it. He fights for those who cannot
fight for themselves, but holds that ideals aren’t worth killing over or going
to war for — live and let live. His one confessed flaw: he’d rather eat his
armor than admit when he’s wrong (see: “Wasn’t in the military very long
anyway”).
Notable deeds
- Tied up Facktoré after Thom put her to sleep (Session 2).
- Delivered the Guildmaster’s contract to King Korboz and carried the King’s
sealed envelope back to Phandalin (Sessions 3–4).
- Burned an Action Surge in the manticore fight at Umbrage Hill; Barnaby
shielded him with a reaction (Session 4).
- Tossed Adabra’s free healing potion to a still-bleeding Thom (Session 5).
- Attempted a strategic read of the orc movements from his military days and
came up with nothing (“Wasn’t in the military very long anyway”) (Session 5).
- Earned the dwarf prospectors’ goodwill with a formal introduction in Dwarvish
(Session 5).
- Discovered the hidden coffer of gemstones in a pillar base — the dwarves
don’t know (Session 5).
- Lied to the dwarf prospectors’ faces about the temple haul and was read
instantly — only Thom’s fast talking covered for him (Session 6).
- Found the seamless wall Thom’s light exposed, worked the mechanism, and
opened the temple’s loop back into the main chamber (Session 6).
- Set the party’s defence against the seven orcs: the entrance hall as a
funnel, archers behind the pillars, everyone else out of sight (Session 6).
- Was recognized by the orc war-leader — “So you killed our men” — and took
a greataxe to the chest for it, dropping unconscious and bleeding out until
Barnaby reached him (Session 6).
- Got back up and used the Clockwork Amulet to steady a swing he no longer
trusted; it bit deep. Two orcs later he stepped over the war-leader’s corpse
and took the last one’s head off (Session 6).
- Stripped the orc leader’s chain mail and identified it as human work out
of a Neverwinter garrison (Perception 23). His read — that the band had
been raiding settlements close by — has never been confirmed. The second time
his background has produced usable intelligence (Session 7).
- Put his sword into the dead war-leader once, flicked the blood off the blade,
and walked away without a word (Session 7).
- Stayed out of the badger tunnel until the statue detonated, then went in with
Hamish to find out who was still alive (Session 7).
- Argued for scouting the way out rather than walking blindly off a site where
seven orcs had just ambushed them (Session 7).
- Told a weeping Norbus that the orcs who killed his brother were long dead, if
it gave him any peace (Session 7).
- Put 15 gp into the bag the party gave Norbus, then went back alone
afterward and left another 15 of his own with an offer of future work —
and gave the dwarf his name (Session 7).
- Carried the Clockwork Amulet, unused that day, and still held the
inspiration die awarded at the end of Session 6 (Session 7).
The amulet recharges at dawn.
- Tailed the dark-clad figure to the Miner’s Exchange and held the yard while
Barnaby boosted Hamish to the window (Session 8).
- His chain mail gave the three of them away on the way out. He waved the other
two on, stood in the open, and let the guard come to him (Session 8).
- Blew the bluff — the guard did not believe a word — but was recognised as
“that sellsword” and walked inside instead of run off (Session 8).
- Negotiated with Guildmaster Thornton in her own office at night, and closed
each deal before he handed anything over. Told the Umbrage Hill news was
worth nothing to her, he stopped selling it and offered it as a freebie
conditional on terms for orcs first — “I like you. You’re smart.” — then
spent it framed as proximity: the party walked Adabra out that morning and the
hill burned by evening, so the dragon is within an evening’s flight of
Phandalin (Session 8).
- Made her name the currency before he answered a question: gold, or
information for information. She took the trade, and he spent his first
purchase on Harbin before paying anything of his own — then paid with the orc
band’s origin, its death, and the larger force’s heading west, and collected
the rest of the bargain afterward (Session 8).
- Took 50 gold for it, initially without mentioning it to the party (Session 8).
- Read her reaction to the news about Harbin: a twinkle, a curl of the lip, and
a woman very pleased with herself (Session 8).
- Answered Holia and Thom in the same spoken sentence — “things are fine
right now, but we’re afraid of movement later” — intelligence to her, status
report to him (Session 8).
- Walked out slowly on purpose, knowing Thom and Bean were closing on the
building behind him (Session 8).
- Wanted better armor, but had not found time to shop at the Lionshield
Coster (Session 8).
- Disclosed Thornton’s 50 gp and shared it at 7 gp each, briefing the
party and warning Thom of her specific threat. Bought the party drinks
for 30 cp (Session 9).
- Stretched and exercised in his room before bed; received +1 to Dexterity
checks for the following day, a temporary benefit (Session 9).
- Bought a shield for 8 gp; left its optional decoration for another day
(Session 9).
- Urged the warning to Harbin and asked for another gem buyer. At the mine,
negotiated a separate payment for taking Don-Jon safely inside: whatever
loose gold they found there, still unrecovered (Session 9).
Standing with the dwarves: the goodwill he earned in Dwarvish in Session 5
was spent by his failed lie in Session 6. In Session 7 he made a private
payment and offer of service to Norbus, who remained unaware of the gems.
Dax and Rut
Since Session 7, Dax has been quietly telling Rut things that are not true,
with a completely straight face. Rut took the feeding warnings seriously.
It started on the road down from the temple, out of everyone else’s hearing,
when the talk came round to whether dragons eat people. Dax said they do. Rut
believed him, and gestured at Barnaby — and Dax supplied the rest: that is
why the party makes certain he is kept well fed. When Sage caught up, it was
Rut who explained the doctrine to her, as his own. Dax simply agreed with it.
The same conversation happened again about the panther, who must also be
kept fed, though a panther is easier to kill than a dragon if it ever comes to
that.
Rut has taken all of it entirely seriously. He has raised the feeding question
with Barnaby directly, and mentioned it to Adabra Gwynn, who said it sounded
advisable.
In Session 9 Barnaby told Rut he was a fake dragon and would not eat them.
Rut reported that to Dax, who suggested that real dragons fly and Barnaby does
not. Dax raised the panther again and asked whether Rut could become one;
Rut did not try. Sage heard enough to reassure him that Phantom would not eat
him. None of this establishes that the others learned Dax originated the
feeding story.
Tactical note: slashing splits ochre jellies into more jellies whether it is
thrown or swung — his handaxe split one on the way in, and the longsword
follow-up did nothing. Lightning splits them too. The party has not found
anything that works any other way.